Fluids real-time rendering

thumbnail

Tutor/a - Director/a

Estudiant

Fuente Caballé, Xavier de la

Tipus de document

Projecte Final de Màster Oficial

Data

2011

rights

Accés obertOpen Access

Editorial

Universitat Politècnica de Catalunya



Resum

In this thesis the existing methods for realistic visualization of uids in real-time are reviewed. The correct handling of the interaction of light with a uid surface can highly increase the realism of the rendering, therefore method for physically accurate rendering of re ections and refractions will be used. The light- uid interaction does not stop at the surface, but continues inside the uid volume, causing caustics and beams of light. The simulation of uids require extremely time-consuming processes to achieve physical accuracy and will not be explored, although the main concepts will be given. Therefore, the main goals of this work are: Study and review the existing methods for rendering uids in realtime. Find a simpli ed physical model of light interaction, because a complete physically correct model would not achieve real-time. Develop an application that uses the found methods and the light interaction model.
user

Professorat participant

Arxius